The Scoring in Chinese Classical Mahjong

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As soon as a player has achieved a mahjong hand and gone out, play stops and everyone exposes the tiles still in hand.

The rules for Chinese classical mahjong can be found here. If you wish to see an overview of the tiles used in playing mahjong, click here.

Naturally, when playing at this site all the scoring is done automatically by the software and shown on the screen.


Basic Points
The following scoring in Chinese classical mahjong applies to ALL the players, whether going out or not:


Chow/chi
Any chow/chi always scores 0 points. (This is for mathematical reasons - there are about ten times as many chow/chi combinations possible, as pong and kong combinations.)
 

Pair  

A pair of Dragons, or of your own Wind 2 points


All other pairs score 0 points. Your own wind is defined as your seating position right then: South if you are sitting in South position, and so on.
 

Pong  

An exposed pong in Simples (2-8)  2 points

An exposed pong in Terminals (1 or 9) or Winds or Dragons 4 points

A concealed pong in Simples (2-8) 4 points

A concealed pong in Terminals (1 or 9) or Winds or Dragons 8 points

An exposed pong is one containing a tile claimed from an opponent. A concealed pong is one where you yourself has drawn all the tiles from the Wall.

 

Kong  

An exposed kong in Simples (2-8)  8 points

An exposed kong in Terminals (1 or 9) or Winds or Dragons 16 points

A concealed kong in Simples (2-8) 16 points

A concealed kong in Terminals (1 or 9) or Winds or Dragons 32 points

  
 

Bonus tiles  

For each Season tile or Flower tile 4 points


 

Basic Doubles

The following doubles apply ALL the players in Chinese classical mahjong, whether going out or not:

For every pong or kong of Dragons 1 double

For every pong or kong in your own wind 1 double

For having all four Season tiles 2 doubles

For having all four Flower tiles 2 doubles

For having all eight Bonus tiles 5 doubles

For having two sets of Dragons and a pair of the third Dragon 3 doubles

For having three sets in all three Dragons (Three Great Scholars) 5 doubles

For having three sets of Winds and a pair of the fourth Wind 1 double

For having four sets in all four Winds (Four Large Blessings) 3 doubles

For three concealed pongs 1 double


Note that some of the doubles exclude each other in a logical way: if you have two sets of Dragons and a pair of the third Dragon, the individual doubles for the two sets are already included in the 3 doubles.
Note that all applicable doubles are cumulative, meaning that the points you score may for example be doubled three times over (2x2x2 = 8) where applicable.

 

Additional points for the winner only

The player going out by achieving mahjong may in addition to the Basic Points above also include the following additional points (before doubling), as applicable:

For going out (always) 20 points

For having drawn the winning tile from the Wall 2 points

For going out with the only possible tile 2 points


"The only possible tile" is defined as

  • (a) the tile completing the pair when all other sets have already been completed, or

  • (b) the middle tile in a chow/chi (such as drawing or claiming 7 of Bamboos when you have 6 and 8 of Bamboos, which completes your mahjong hand), or

  • (c) the Terminal tile in a chow/chi which can only be completed this way (such as drawing or claiming 9 of Dots when you have 7 and 8 of Dots, and all 6 of Dots tiles have already been discarded or placed in exposed sets belonging to the other players), or

  • (d) the tile when you towards the end have two pairs left in hand and can only go out by completing one of them to a pong, since the tiles that would complete the other pair have already been discarded or placed in exposed sets belonging to the other players.

Note that "The only possible tile" refers to the one value needed to complete your mahjong hand. If you have 6 and 8 of Bamboos in hand and are waiting for the 7 of Bamboos and there are two or more such identical tiles remaining in the game, it does not matter which of these 7 of Bamboos tiles you draw or claim.


 

Additional doubles for the winner only

The player going out by achieving mahjong may in addition to any doubles listed above also apply the following doubles, where applicable:

Going out by drawing the last tile from the Wall 1 double

Going out by claiming the last discard, after the last tile has been drawn from the Wall 1 double

Going out by drawing a replacement tile from the Wall (called Winning on the Roof) 1 double

Going out with by drawing the last remaining tile of the Wall as a replacement tile (called Opening a Flower) 2 doubles

Going out with a worthless hand (only chows and a non-scoring pair) 1 double

For a hand containing no chows 1 double

For a hand consisting of sets in Terminals and/or Honours (no Simples) only, and any pair 1 double

For a hand of Honour tiles and one suit only 1 double

For a hand of tiles from only one suit, and no Honour tiles 3 doubles


Also all these doubles are cumulative, where applicable. In order to simplify the calculations, it is suggested that you after you have calculated the points then calculate the number of doubles, and do the math.

1 double = multiply by 2
2 doubles = multiply by 4
3 doubles = multiply by 8
4 doubles = multiply by 16
5 doubles = multiply by 32



The limit
Since a player's score, using many doubles, could theoretically run into millions of points when winning with a very unusual and lucky hand, a limit of 500 points maximum applies. (This is regardless of whether you are playing East or in any other position.)

Note that you may also go out with any of a number of special mahjong hands, which do not necessarily confirm to the "four sets, one pair" rule above! Click here (9) to see a list of these special hands, which are all limit hands as they score the maximum number of points allowed in the game.



Scoring procedure
Once a player goes out, he or she scores his hand first, and receives that number of points from each of the other players.

Then, in Chinese classical mahjong, the other players in counterclockwise order score their hands and receive that number of points from the others – but NOT from the player who went out.

In a live game, the score is kept using tally sticks or chips – even poker chips will do nicely – or sometimes using just paper and pencil. When playing at this site, naturally all the scoring is done automatically by the software and shown on the screen.
 

An example of scoring:
West went out, with a mahjong hand made up of the following combinations:

A concealed pong in 9 of Dots
An exposed pong in 7 of Characters
An exposed pong in North Wind
A chow, 5-6-7 of Bamboos
A pair in 4 of Bamboos

One Flower tile (Chrysanthemum, his own)
Drawing the winning tile from the Wall
For going out
8 points
2 points
16 points
0 points
0 points

4 points
2 points
20 points
 

Sum 52 points

In addition, that player receives a double for having drawn his own Flower tile
 
Final sum 104 points


East, South and North now all pay 104 points each to the winner West. If all players started with 2000 points each, the score for the moment looks like this:

East: 1896 p. South: 1896 p. West: 2312 p. North: 1896 p.

(Note that mahjong is a zero-sum game: what one player wins, another loses. If all players started with 2000 points each, the sum total of all four players' scores must always total 8000 if all the calculations have been done correctly.)

West has finished scoring; now it is North's turn. She has a concealed pong in White Dragons in hand (8 points), an exposed pong in Simples (2 points) and one Season tile (4 points, but it is not her own). Her uncomplete hand is therefore only worth 14 basic points, but in addition she receives a double for her pong of Dragons, bringing the total up to 28 points. She receives this amount from East and South (but not West, since he won the hand), after which the score for the moment looks like this:

East: 1868 p. South: 1868 p. West: 2312 p. North: 1952 p.

East has two chows (0 points each), one pair in East Wind (which happens to be his own wind, so 2 points), an exposed kong in 8 of Dots (8 points), but otherwise worthless tiles. Sum total is 10 points, which he receives from South and North respectively,

South, finally, has a concealed pong in 1 of Bamboos (8 points), an exposed kong in West Wind (16 points), a Season tile (4 points), a Flower tile (4 points, and it is his own Flower), and a pair of Green Dragons (2 points). The sum is 34 points, which the double for his own flower brings up to 68 points. After scoring this as well, the final point standings after the hand are as follows:

East: 1820 p. South: 1994 p. West: 2312 p. North: 1874 p.

... and once again, the total of all players' points after this hand is 8000 in this example.

Note that it is actually possibly for a losing player to score more points than the winning player who went out, if the winning player has a very low-scoring hand but the other player has almost completed an exceptionally strong hand!

The rules for Chinese classical mahjong can be found here. If you wish to see an overview of the tiles used in playing mahjong, click here.


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