Special Winning Hands

About Mahjong | Rules | Scoring | Special Hands

In addition to all the millions of possible "normal" mahjong hands, there are a number of special mahjong hands that either

(a) are defined as winning hands, even though they do not conform to the "four sets and a one pair" rule, or
(b) conform to the "four sets and a pair" rule but for aesthetic or other reasons are given special consideration.

All these hands listed below automatically score the limit. They are:

1. Heaven's Blessing/Heavenly Harmony
When East immediately goes out with a mahjong hand, after having drawn his/her 14 first tiles (and replacing any Bonus tiles).
2. Earth's Blessing/Earthly Harmony
When either South, West or North player immediately goes out with a mahjong hand, by claiming the first discarded tile from East player.
3. The Thirteen Unique Wonders/Thirteen Grades of Imperial Treasure
BAMBOO1 BAMBOO9 CIRCLE1 CIRCLE9 CHARACTER1 CHARACTER9 EAST WIND SOUTH WIND WEST WIND NORTH WIND GREEN DRAGON RED DRAGON WHITE DRAGON WHITE DRAGON
One 1 and one 9 from each suit, one of each Dragon, one of each Wind, and a fourteenth tile that will make up a pair with any of the others. Only the last tile may be claimed (or drawn from the Wall).
4. Catching the Moon from the bottom of the Sea
When a player draws the last available tile from the "live" section of the Wall, this tile is 1 of Dots, and the player goes out with this tile (regardless of how the actual sets in hand score).
5. Gathering the Plum Blossom from the Roof
When a player goes out by drawing the 5 of Dots tile as a replacement tile (for a Bonus tile or after having completed a kong) from the Dead Wall (regardless of how the actual sets in hand score).
6. The Three great Scholars
GREEN DRAGON GREEN DRAGON GREEN DRAGON RED DRAGON RED DRAGON RED DRAGON WHITE DRAGON WHITE DRAGON WHITE DRAGON BAMBOO3 BAMBOO3 BAMBOO3 CIRCLE7 CIRCLE7
A pong or kong in all three Dragons, plus any pong or kong and any pair. Tiles may be claimed to complete any or all of these sets.
7. Four large Blessings
EAST WIND EAST WIND EAST WIND SOUTH WIND SOUTH WIND SOUTH WIND WEST WIND WEST WIND WEST WIND NORTH WIND NORTH WIND NORTH WIND CIRCLE2 CIRCLE2
A pong or kong in all four Winds, plus any pair. Tiles may be claimed to complete any or all of these sets.
8. Twofold Plenty/Kong on Kong
When a player first completes a kong (by drawing or claiming), then with the help of the replacement tile completes another kong, and then with the help of this next replacement tile goes out.
9. Fourfold Plenty
CIRCLE3 CIRCLE3 CIRCLE3 CIRCLE3 NORTH WIND NORTH WIND NORTH WIND NORTH WIND BAMBOO1 BAMBOO1 BAMBOO8 BAMBOO8 BAMBOO8 BAMBOO8 CHARACTER5 CHARACTER5 CHARACTER5 CHARACTER5
A hand consisting of four kongs (any kongs) plus any pair. Tiles may be claimed to complete any or all of these kongs.
10. The Nine Gates/The Gates of Heaven/The Nine united Sons
BAMBOO1 BAMBOO1 BAMBOO1 BAMBOO2 BAMBOO3 BAMBOO3 BAMBOO4 BAMBOO5 BAMBOO6 BAMBOO7 BAMBOO8 BAMBOO9 BAMBOO9 BAMBOO9
A concealed hand consisting of the tiles 1-1-1-2-3-4-5-6-7-8-9-9-9 from the same suit, but no other suits and no Winds or Dragons. Any tile 1-9 from that same suit, drawn from the Wall or claimed, will now complete the mahjong hand.
11. Buried Treasure
CIRCLE3 CIRCLE3 CIRCLE3 CIRCLE5 CIRCLE6 CIRCLE7 GREEN DRAGON GREEN DRAGON GREEN DRAGON CIRCLE9 CIRCLE9 CIRCLE9 SOUTH WIND SOUTH WIND
A hand consisting of four pongs (but no kong), plus any pair. All tiles, including the one completing the mahjong hand, must have been drawn from the Wall and may not have been claimed.
12. All Honours/Greater Honours
SOUTH WIND SOUTH WIND SOUTH WIND SOUTH WIND GREEN DRAGON GREEN DRAGON GREEN DRAGON WHITE DRAGON WHITE DRAGON WHITE DRAGON WEST WIND WEST WIND WEST WIND RED DRAGON RED DRAGON
A hand consisting of four pongs or kongs, plus a pair, entirely in Winds and Dragons in any combination. Tiles may be claimed to complete any or all of these sets.
13. All Green/Imperial Jade
GREEN DRAGON GREEN DRAGON GREEN DRAGON BAMBOO3 BAMBOO3 BAMBOO3 BAMBOO4 BAMBOO4 BAMBOO4 BAMBOO6 BAMBOO6 BAMBOO6 BAMBOO8 BAMBOO8
A hand consisting entirely of all green tiles: Green Dragons plus 2, 3, 4, 6 and 8 of Bamboos, in any combinations making up four sets plus a pair. One or more chows may be included. Tiles may be claimed to complete any or all of these sets.
14. Heads and Tails
BAMBOO1 BAMBOO1 BAMBOO1 CHARACTER1 CHARACTER1 CHARACTER1 CHARACTER9 CHARACTER9 CHARACTER9 CIRCLE9 CIRCLE9 CIRCLE9 CIRCLE1 CIRCLE1
A hand consisting of four pongs or kongs plus one pair, and which must be made up entirely of 1's and 9's, from any or all of the suits. Tiles may be claimed to complete any or all of these sets.
15. The Wriggling Snake
CHARACTER1 CHARACTER1 CHARACTER2 CHARACTER3 CHARACTER4 CHARACTER5 CHARACTER6 CHARACTER7 CHARACTER8 CHARACTER9 EAST WIND SOUTH WIND WEST WIND NORTH WIND
A pair of 1's plus 2-3-4-5-6-7-8-9, all of the same suit, and one of each wind E-S-W-N. Only the last tile, whichever it is, may be claimed (or drawn from the Wall).

 

A description of the various mahjong tiles can be found here.
As for the rules for the Chinese Classical game, click here.
The scoring system for the Chinese Classical game is shown here.


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